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The Arks 20 Ancient Relics

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After a hundred years after the Valkyrie's tryouts, Ysabeau and Gillian to create something called Ancient Relics. They were made by the group for one another as a weapon for being the founding members of the Arks.

An Ancient Relic is either a physical weapon or a spell capable of protecting the user. The person who receives the Relic does not have a hand in it. It is what the rest, the five of the Founders, have made.

All factors are considered, the person's element, weaponry and what they need in their a.r.s.enal. Its primary purpose is to defend, but the chosen relics are based on the user's power. Each Ancient Relic is made from the different mysteries throughout Time, be it real or fake, present or future.

Any of the Relics are fatal, forces to be reckoned with because it is a combination of the forces of the Founders' powers. Each one is capable of destroying a kingdom. And later, countries.

The thing is, all of the Ancient Relics does not appear in the physical world. Due to Raiyen's expertise, each of the Relic is locked in a pocket time and s.p.a.ce. It does not exist within the group's realm, on Earth. It was for if in the event of an enemy getting their hands on any of the Relics. The owner of the Relic can just return the Relic to that pocket of time and s.p.a.ce.

Due to Baldwin's Dark element, the more the enemy fears the Founders, the more powerful the Relic becomes. The Relics feeds on fear to dish harsh blows or defeats, making it effective on wimps.

But a bit of a problem when it comes to brave people, making a minor setback. However, if the Relic senses any form of fear on the opponent, it will latch onto the fear and keep drawing more fear. This will result in the opponent feeling fear.

The Relics, upon activation, can activate another skill called 'When the stars s.h.i.+ne,' courtesy of Z's powers. This temporarily blinds the enemies after the Relic has been summoned. It works on amateurs but not for seasoned fighters.

A small contribution, better than nothing. If used correctly, it could be a signal to move away, since any damage from the Ancient Relics are deemed colossal when in dangerous situations.

No matter if the users are airborne against their will or enemies are far away from them. Ysabeau made it so that it could function away from the users. Meaning that if their enemy was in the air, they could still activate it from the land.

Useful for sneak attacks since opponents tend not to look above them. Ysabeau has a hidden skill called s.p.a.ce Manipulation as she controls a particular s.p.a.ce and can place objects into it.

Gillian's contribution towards the relics is a tad bit from normal. It's a taunting feature of the Relics. When after the Relics have dealt their blow, it taps into the memories of the target to reveal and show their weakness. The last thing they would see is someone who has suffered or died because of them.


It was a tie between Baldwin's contribution. There's no knowing which skill is crueler. As you are about to be defeated, the last thing that you see is the horror at the back of your mind. Your darkest secret, your most haunting memory.

As for Mavislin, she implicated a skill called Law. The Relic will only harm those deemed to be an enemy for the user of the relic. A simple thing but good for sparing innocent lives. Without it, it would have allowed Z's relic to wipe out the whole of Poland. Law deems all those within the Relic's radius either good or bad using the judgment of the user who used the relic.

If in the event the Relic senses the user has been too overwhelmed, it then gains a new judge from the surrounding areas. That's the reason why the Founders are usually always together, in pairs or more. The problem is that it also deems those who had sinned too much as evil. Even if they are making amends. It is a knock off of the young girl's Valkyrie power, so some adjustments are to be made.

The user can only wield that particular Ancient Relic under one strict condition, the user must have the main Element of the Relic. For example, if Raiyen tried to use Z's Kunais Ancient Relic, it will not work. The Relics need extraordinary amounts Elemental Energy to activate them. But it is a good trade-off.

If in the event of one of the Founders is about to die, the Ancient Relic is automatically a.s.signed to the person deemed fit within the dying Founder's heart. If that occurs, the new wielder of that particular Ancient Relic must learn to use the Element required to activate the Relic.

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