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Dus - Lure Of The Basilisk Part 13

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The Baron merely nodded toward his men's drawn swords.

"If I am attacked, this man dies."

The Baron shrugged. "What of it?"

Garth, hesitated; he had not expected such open indifference. "I doubt your handful of farmers can take me," he said at last.

"If they cannot, I have others."



"You misunderstand. Should you set your men on me, I would consider your death a matter of self-defense."

The Baron considered this, frowning.

"I have come to retrieve the basilisk. Let me take it and I will go in peace."

"No."

"Why not? What use have you for the monster?" Garth was trying his best to be reasonable.

The Baron studied him contemplatively for a long moment, then said, "Why should I tell you?"

"To prevent bloodshed. Perhaps we can reach a compromise."

The Baron said nothing; the silence grew. Garth s.h.i.+fted uneasily, unsure what to do next. His decision was made suddenly when he heard movement above and to his right. There were more guards at the top of the stairs, sent around by another route while the Baron delayed the overman. Enraged at himself for allowing such a ruse, he kicked his captive so that the man rolled awkwardly onto his back. Garth fell back against the corridor wall, his sword ready to meet an onslaught while his left hand freed the axe slung on his back. The stairway door opened and a handful of men burst through, rus.h.i.+ng down the first few steps only to freeze when they found the overman alert and ready.

Garth placed a furry foot on the chest of his prisoner to prevent the loss of what little bargaining power the man might provide, then repeated, loudly, his earlier question. "What use do you have for the monster?"

The Baron took his time, studying the overman's face, before replying.

"War."

"War against whom? My people?"

"I had not yet decided."

"I do not understand. If you have no enemy, why do you want the basilisk?"

"Let me tell you a little family history, Garth. My father, d.a.m.n him, was the commander of the armies of the High King at Kholis; he served long and well, and when he retired from active duty, the king offered him a barony; he was permitted to choose any barony, anywhere in Eramma, that was not currently held.

"Eramma is a large country, overman, the largest in the world; there were a dozen empty thrones available, from Sland to Skelleth. My father, may P'hul devour his soul, chose Skelleth. He had had his fill of court politics and petty border disputes, and so chose a barony so poor, so unpleasant, that no one would ever bother him with such matters. Little did he care what his son might think of ruling such a frozen wasteland!"

The Baron was working himself up into a towering rage, totally unlike either the frowning gloom or the smiling urbanity that Garth had seen heretofore, and the overman began to wonder if the man was sane. Surely such disparate moods were not quite normal in a single man!"Well, I have ruled over this little trash heap of the G.o.ds. I have endured two dozen ten-month winters and as many muddy, malodorous summers, and I have had enough, more than enough! Other barons sneer at me. None have deigned to visit this pesthole for fear of contracting pneumonia, and when I have visited them I am seated at the foot of the table, like a commoner! Nor can I hope to improve my status by improving Skelleth, for there is nothing here to improve! The town was built as a frontier citadel for the Racial Wars, and has declined ever since. There is no money to be had here. I can afford no castle, no court; every cent of taxes is spent to maintain my three dozen guards, who are the laughingstock of every army in Eramma!"

The Baron had worked himself up into shouting, almost screaming. Now his voice dropped to a low and ominous tone.

"Listen, Garth, I have had enough. One way or another, I will change Skelleth or leave it. The next caravan will carry a letter from me to the High King, offering the services of myself and certain magicks in any war he chooses. If he ignores this, I will find my own use; with the basilisk I can take what I will. I can make myself King of Eramma if I want. If I give you the basilisk, I remain nothing, a worthless lord of an even more worthless land. Now, what compromise can you possibly suggest?" He glowered almost as balefully with his ice-blue eyes as Garth with his huge red ones.

The overman could think of no answer.

The Baron's anger subsided, and he seemed to collapse into himself, withdrawing into his gloomy silence again. It seemed to require an effort for him to order his men, "Take him."

The men behind the Baron surged forward and around him, but stopped just out of reach of Garth's sword; likewise, the men on the stair advanced, but did not attack, apparently unwilling to approach in such confined quarters.

Garth laughed, partly from genuine amus.e.m.e.nt at their timidity and partly to cow them further. He s.h.i.+fted his foot to his captive's neck, and announced, "I will slay this man after I have disposed of the rest of you, not before."

One of the men on the stairs gathered his courage and charged, yelling.

Garth smashed at the attacker's hand with the flat of his broadsword, and sent the man's own weapon flying. The man, finding himself suddenly disarmed, turned his a.s.sault into a diving tackle. Garth caught him a blow on the head with the flat of the axe as he hit, so that the overman fell back against the wall while his a.s.sailant lay on the floor, stunned. Garth struggled for a few seconds to retain his balance and succeeded, stepping forward to straddle both the men on the floor, the one fully conscious and the other dazed. As soon as he did he found himself in combat, two short swords chopping at him. He dodged one and parried the other, and with a quick riposte ran the point of his blade through one man's shoulder. The guard gasped in agony and fell, writhing, as Garth withdrew the weapon just in time to counter another blow at his side.

Holding the attacker's sword on his own, he brought up the axe in his left hand and hacked at the wrist behind the hilt. The soldier dropped his sword and fell back.

There was a momentary lull as others moved to replace their defeated comrades, and Garth took the opportunity to shout, "So far I have been merciful. The next man dies!"

The warning had an immediate effect, as the advancing men paused, uncertain.

"I do not wish to slay anyone, but neither do I wish to be defeated.

Stand away!" As he spoke, Garth mentally congratulated himself upon having met his foes at a corner, where they could not approach en ma.s.se nor surround him.

"Baron, this will avail you nothing except slaughter. Your men cannot take me!"

"Nor can you escape." The Baron's voice was quiet, barely audible, in contrast to Garth's shout, but its import more than made up for that, as the overman knew it was true. He could butcher anyone who approached him where he was, but if he moved out of the corner he would be surrounded and killed.Stalemate.

There was a sudden flurry of movement at the end of the corridor near the Baron. Someone had entered, and was whispering to his lord. Garth could make out nothing but the word "beast." He wondered what message could be arriving at such an hour and in such circ.u.mstances, but could do nothing to satisfy his curiosity. Instead he took the opportunity to kick away swords that had fallen within reach of the men he stood over, lest they retrieve and use them.

That done, he looked over the heads of the guards at the Baron's face.

Whatever the news was, it seemed unwelcome, as the customary frown was deeper than ever. Then, with a curious shrug that seemed to leave him smaller than before and with an audible sigh, the frown vanished, to be replaced with an expression of utter despair such as Garth had seen heretofore only on caged animals-the expression that meant the animal would soon waste away and die.

The Baron sagged, as if it took all his will merely to stand upright; he leaned heavily on the corridor wall.

One of the men-at-arms nearest the Baron asked solicitously, "Is there anything we can do, my lord?" His voice was sympathetic, but Garth thought he detected a note of contempt where he would have expected surprise or confusion. Surely this sort of collapse could not be a common occurrence?

The soldier had sheathed his sword and was helping the Baron to stand.

He looked toward the overman, standing at the foot of the stairs on what would have been the natural route to the Baron's bedchamber, then glanced back toward the door to the dungeons, unsure which way to go. The messenger also looked about, apparently' noticing Garth for the first time, and asked, "What should we do, my lord?"

The Baron shook his head and managed to croak, "Doesn't matter." Garth was appalled. The man was clearly suffering some sort of seizure, displaying the symptoms of a person in deep shock or sorely wounded. The entire party was now watching the Baron rather than the overman. Swords were lowered, crouches abandoned. Seeing the easing of tension, the man escorting the Baron led him through the cl.u.s.ter of soldiers, past the motionless overman, and up the stairs, where the remaining men fell back to make room.

When he was past and out of sight around the corner at the top of the stairs, a man remarked casually, "It's a bad one this time."

A companion nodded, as heads began to turn in Garth's direction again.

The overman, for his part, was utterly astonished by this turn of events, and glanced about in confusion. Could this anticlimax be the end of the battle? He was about to ask what the messenger had told the Baron when he received an even greater surprise. The guardsmen on the stairs moved abruptly downward, retreating from something, and there appeared at the top a huge black catlike head, with golden eyes and gleaming fangs, peering down at the torchlit corridor.

"Koros!" Garth's greeting burst forth involuntarily. He was almost as amazed by how happy he was to see the beast as he was by its presence. It growled pleasantly in response, but made no effort to move closer. It apparently didn't care to try squeezing around the corner onto the narrow staircase. Seeing this, Garth ordered it, "Wait," and turned to the nearest guard, one of those he had wounded in the brief melee.

"Where is the basilisk?"

"In the dungeon."

"Show me."

The man glanced around at his companions, who merely shrugged or looked away. One ventured to comment, "The Baron said it didn't matter." He did not look as if he meant it.

Resignedly, the wounded man turned and led the way to the door at the end of the corridor. Beyond it was a small room holding a rough wooden table, with several rings of keys hung on the wall and a statue standing in the center. The statue was of a wretched underfed youth. Garth stared at it in dismay.His guide, feeling some explanation was in order, said, "The Baron wanted to test the legend. He promised the boy his freedom if he lived."

"His freedom?"

"He was awaiting sentencing for theft."

"Oh." Garth paused as the man took a set of keys from the wall and opened an iron-bound door at right angles to the one by which they had entered. As it swung wide to reveal a dreary stone pa.s.sage, lit by a single torch, he said, "Tell me about the Baron. What is wrong with him, that he acted as he did just now?"

The man shrugged. "No one knows for sure. He's always been that way. He has these moods every few days where he refuses to do anything, he can't stand, can't speak. Once or twice he has slashed his wrists, but then bandaged them before the blood loss was serious. He's usually at his best, full of wit and charm, just a day or two before, which makes it seem all the worse. When he's well, he's a very clever man, there's no doubt, as methinks you've seen.

But of late his fits have been getting worse. Some say he's under a curse, or that he deals with evil forces and suffers thus as payment."

Garth suggested, to see the man's reaction, "Perhaps he's mad."

"Oh, there's little doubt that he's mad! The only question is why."

This served only to confuse the overman. "If he's mad, why is he permitted to remain in power?"

The man gaped at Garth in astonishment. "He's the Baron! The High King gave Skelleth to his father! How could that be changed?"

Garth was on shaky ground, since he knew very little of Eramman politics, but ventured, "Could you not pet.i.tion the High King to replace him?"

The man was slow in replying, "Well, I suppose we could. But why? He's not that bad, and he is our rightful lord. Better a madman like our own than one like the Baron of Sland!"

Since Garth had no idea who the Baron of Sland was nor what he was like, he could make no cogent reply. Instead he fell silent and permitted his escort to lead him into the pa.s.sageway, a corridor about twenty feet long ending in another door identical to that he had just pa.s.sed, with another corridor opening off the middle of the right-hand side and with several metal doors in the left wall, apparently leading to cells for imprisoning criminals. The smell of basilisk was readily noticeable.

The pair turned down the side corridor, which extended about thirty feet, with five doors on each side and a blank gray wall at the end, where another torch served to lessen the gloom. The guide stopped and pointed. "It's in the second cell on the left."

Garth nodded. "Where is the Sealing Rod?"

The man looked blank.

"The talisman that keeps it imprisoned. Where is it?"

He shrugged. "I don't know what you're talking about."

Garth, though annoyed, saw no reason for the man to lie. "Were you present when it was brought here?" he demanded.

"No."

"Well, fetch me someone who was."

The guard turned to go, and Garth suddenly realized what an incredibly stupid thing he was doing. It would be a very simple matter for the fellow just to close and lock the dungeon door and post guards with crossbows, in case Garth should hack down the door with his axe. Koros would be no problem; it had been told to wait, and as long as it was fed it would do just that. It might be a bit inconvenient having a warbeast in the front hall, but it could be lived with. And when Garth had starved to death, a way could be found to dispose of it.

"Wait!" Preferring safety to dignity, Garth ran to catch up.

CHAPTER FIFTEEN.

The gathering at the foot of the stairs had broken up. There was no sign of the recent abortive battle except one or two small spatters of blood on the stone floor. A lone guardsman sat on the bottom step, cleaning his sword. It was the man Garth had disarmed and knocked unconscious. His hand bore a few scratches where the rough hilt had been torn from his grasp. The sword was also scratched, apparently having suffered when so rudely flung about. As Garth and his escort approached the man picked it up to sight along the blade, and muttered, "Aghad and Bheleu!" The blade was bent.

The escort interrupted. "Saram, the overman is looking for someone who saw the basilisk put away."

The man addressed as Saram looked up and growled, "So what?"

"I don't know who was there. I thought you might."

"I was there myself. Why?" He looked from his fellow soldier to his recent adversary.

Garth spoke on his own behalf. "I want to know where the Sealing Rod is."

Saram squinted up at him, which Garth was sure could only be an affectation in the dim torchlight, and asked, "The what?"

"The wooden rod that keeps the basilisk caged."

"Is that what it is? A carved stick about thus?" He held up his hands to indicate the length, having laid his ruined sword on the step beside him.

"Yes."

"Why?"

"I want the basilisk."

"But why should I tell you?"

Garth had no ready answer.

"You're worried you won't get the monster out of here before the Baron comes out of it, eh? Probably right, unless you can make it worth my while to help."

Comprehension dawned on Garth. He dug out his purse and handed Saram a coin. Saram studied it, acknowledged it to be gold and of sufficient size, and stood up.

"I'll show you. Come along."

Garth hesitated, then ordered his original guide: "You too." Together they followed Saram as he stalked down the corridor, clutching his naked sword.

Having appropriated a ring of keys in the wardroom, Saram promptly went, not to the cell that held the basilisk, but to the last door on that side.

Unlocking it at last after trying half a dozen different keys, he swung the heavy metal door open to reveal a tiny cell containing nothing but a mound of straw. He indicated the pile and said, "Under there."

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