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Dragonborn Saga Chapter 174 Gaining Enlightenmen

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[AN: If you didn't, I suggest reading the previous chapter carefully.]


The rest of the merry et'Ada bunch departed from 'Aetherius' down through 'Oblivion' and reached its edges to the place where only void existed.


From this point, and in order to create 'Mundus' the Mortal Plane, the et'Ada had to use their powers but there was one thing to be noted. The et'Ada were indeed the descendants of the Four Forces, they were opposite to Lorkhan but they all including Lorkhan were not infinite unlike the Four Forces which means in order to create something, they had to give up some of their powers which means some of themselves. Lorkhan knew about that from the start but he kept it for himself and probably only told Kynareth.


And clearly, the first one to act was Kynareth. She as the Lady of Wind breathed into the void and laid the foundations to Mundus, after her came the rest of the et'Ada and they all put their power into Mundus and started creating, between them were Auri-El the Eldest et'Ada and Magnus the Architecture of Mundus.


After creating Mundus and its center 'Planet Nirn', the et'Ada realized what has happened. Lorkhan's plan was to make a cage called Mundus to imprison them in and by it, he can both fulfill Sithis's wish and saves himself and the others but by doing so, it was clear that the et'Ada were going to lose their powers and fall from divinity.


Some et'Ada who still had enough power managed to use it and followed the lead of the Architecture of Mundus, Magnus, and tore holes in the existence all the way through Oblivion up to Aetherius. This caused the Sun to appear from the place where Magnus used to escape and also caused the Stars to appear from the place where the other et'Ada used to escape. This faction of et'Ada came to be known as the [Magna Ge] which means the children of Magnus. These Sun and Stars are what links the Mortal World Mundus to the higher planes of Aetherius and from which Magicka flows into our world.


During the process of creating Mundus, the et'Ada that disagreed with Lorkhan's plan and remained away watched the whole thing unfold. They had their own plans and created their personal planes too in 'Oblivion', these et'Ada later came to be known as the [Daedra] or the [Daedric Princes].


After this point, some may think that there is one more group of et'Ada left but they are actually two, and that's how things got interesting due to the development of my theory.


Now, as Magnus took most of the et'Ada away and escaped, some remained. Those who remained were the ones who couldn't depart Mundus due to how much power they used or due to their weak nature, and the other group is the remaining powerful G.o.ds who cared for their weakened brothers and probably refused to leave without them. The most noted remaining powerful et'Ada were Auri-El (aka Akatosh), Arkay, Dibella, Julianos, Mara, Stendarr, Zenithar, Kynareth.


Lorkhan was considered a traitor in the eyes of those et'Ada and was to be punished, his punishment was decided in the Adamantine Tower that was built by Auri-El in Iliac Bay. I am still not sure about Kynareth's standing in this meeting though.


By that time, most of the remaining weakened et'Ada lost their power and fell from divinity become the first ever mortal race known as the Ehlnofey.


The Ehlnofey started taking sides between Lorkhan and the rest of the et'Ada. Due to that, a war started between Lorkhan and the other et'Ada led by Auri-El. During that time, the Ehlnofey of Auri-El became the Elves and the Ehlnofey of Lorkhan became the humans. The humans were greater in number and Lorkhan's forces pushed Auri-El and his Elves out of Tamriel.


As Auri-El retreated out of Tamriel, he found other smaller continents like Atmora and Aldmeris to regroup with the other et'Ada and Elves and rebuild power. Also at that time, Auri-El pled Anu to return them back but Anu refused as it has already filled their places with new et'Ada which meant that they are now are all stranded on Mundus.


Anui-El took pity on his firstborn Auri-El and decided to grant him two powerful artifacts, which are the famed Bow and the s.h.i.+eld of Auri-El, to save the early Elves from the hordes of Men under Lorkhan and thus the Elves started returning back to Tamriel seeking Lorkhan's life.


The two powers clashed once again and Tamriel was devastated in the fight, time and s.p.a.ce were torn apart and the et'Ada fought like no tomorrow. In the end, the strongest knight under Auri-El who was known as Trinimac, the warrior Elven G.o.d, killed Lorkhan in front of his army and tore his heart from its body.


The intention was to destroy the Heart of Lorkhan which was his divine center and by doing so, it would mean that any kind of Lorkhan's aspects would cease to exist. But when Trinimac and Auri-El tried to destroy the Heart of Lorkhan, the heart itself laughed at them. It said, "This Heart is the heart of the world, for one was made to satisfy the other." which probably meant that the moment the heart gets shattered, Mundus itself will return to the void or some unwanted variant of an apocalypse may befall. Auri-El could only fasten the Heart of Lorkhan to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it. Ironically, the heart that landed in the sea created a large volcano around itself and thus the volcanic island of Vvardenfell came to existence.


It was said that a strange phenomenon happened that day when Lorkhan heart was torn, it was the day when the sky rained for the first time. This was later understood as the tears of the Sky G.o.ddess Kynareth crying over Lorkhan's demise. With that, the early Atmorans recognized the due as Shor, the father of men that got killed by the tyranny of the Aldmer, and Kyne, the mother of men and the warrior widow of Shor.


As the war was over, it was the time of Men to retreat from Tamriel. Some went to Atmora and some went to Yokuda while it is rumored that some stayed under the rule of Elves but those who departed were never heard of again until a long time later.


What followed after was the retreating of all the remaining eight et'Ada and the forming of their own plane in the s.p.a.ce of Mundus around Nirn thus becoming the planets that can be seen in the night sky and got wors.h.i.+pped as the current day [Aedra].


Lorkhan's body and divinity also did the same thus becoming the two moons around Nirn known as Ma.s.ser and Secunda. This was part of his punishment as he was to watch his beloved Nirn from banishment with very little ability to have a say in anything. He is not a [Daedra] or a [Magna Ge] but he was close to the [Aedra] yet he was not one of them, he is a unique existence on his own.


[AN: Note that Aedra is an Elven word means 'Ancestors' and its opposite is Daedra which means 'Not Ancestors' as they are not a part of the creation of Mundus.]


Finally, the world gets stabilized and magic mortals start to come in touch with Magic. Thus marking the end of the Dawn Era, the Age of G.o.ds and the Time of Creation.


This is how the world came to be and how the laws of existence were put, including the s.p.a.ce that I was trying to comprehend by going through that story.


{And you have done a job well done though! Congratulations!}


"Oh! Thank you, Mr. peeping Tom."


{Me? A peeping Tom?}


"Don't fret over it. You have been called worse."


{Hm... Can't argue with that.}


"... So, what brings a shady person like you out of all times?"


{Well… it looked like you could use a hand, and your thoughts were a bit loud.}


"Sorry for waking you up, princess. Is that all?"


{Fufu! I think if I were you, I would pick the Cube.}


Shadow said and disappeared.


This annoying fellow is still hanging around for some reason. Seems like he has more freedom than what I already thought of.


I mean, wasn't my Mind Realm enough already?


Sigh! There is no point thinking about it now. I have much more important matters to attend to.


I had to check my status once again and managed to heal some wounds then I was good to go.


"Okay, let's try that new trick."


I spread my detection as far as I could and managed to get some sense of the area around me. The place above and beneath me felt like some sort of mazes but I finally started to understand what I should do.


My detection retreated to the point around my skin then once again started to expand very slowly.


It was not just slow, it was difficult to control and highly consumed Magicka. My brain was about to get fried from the amount of the information I started receiving.


The difference between my regular detection technique and this newly developed one is cast. The regular one was fast and efficient, I could reach hundreds of meters with it without having to worry about overloading my brain with information as it was really simple, it was like seeing a ghost of the person behind the wall. But this newly developed technique is totally different, it doesn't just let me tell what is behind the wall, it made me see it.


Like literally see it!


This is the famed forbidden technique 'The Third Eye' or 'Eye of the Mind'.


It can make me see through anything without aiming my vision anywhere. I am currently closing my two eyes but I am receiving a much better vision as if I can see everything around me all at once and in Full HD too. This technique was forbidden because most of those who forcefully used it without training went blind.


My current goal was to escape this pipe and I finally managed to see beyond it. This is a true form of vision that can let me use the spell 'Teleport' without having to have an eye contact with the target location.


I was finally able to see through s.p.a.ce… How wondrous!


With a whim, I was teleported to the place beneath the pipe I was in. Strangely, it was like a well-lit place.


"This is… a Dwemer Ruin?"


This was beyond what I expected. I mean, I already have seen part of the place but I never expected it would be a Dwemer Ruin.


"What the h.e.l.l does a Dwemer Ruin doing under Tel Fyr?"


This is a strange place for a Dwemer Ruin to be! It is true that the Dwarves liked to build their cities in mountains and undergrounds but not exactly under an island. But I guess that Great Grandmaster has already claimed this area as part of his dungeon.


Still, this is officially my first time in a Dwemer Ruin, which is a hundred times more amazing than what I expected.


The first thing I checked was the walls, the ground and the surrounding area.


"As expected! The reputation of the Dwemer stones is beyond the understanding of us normal people."


The technique that the stones were carved with and put together to build this wondrous underground place was beyond any technology this world can offer. Even in my past life, such fine well-cut stones with this strength were crazy rare, and for it to be preserved after thousands of years from the disappearance of the Dwarves without maintenance is still mind-blowing.


Put the stones aside, the Dwarven metal in the surroundings that decorated the walls is still as s.h.i.+ny as ever. Not even a single sign of rust! Heavy, strong, durable and highly compatible with magic. Everything Dwemer is a.s.sociated with perfectness and brilliance.


"Ehem! I let my inner mad scientist go on a rampage just now. I really need to hold it a bit! Calm down… Phew."


I checked the surroundings again and checked the place with l.u.s.t one last time… the grey stony walls and the s.h.i.+ning bronze colored Dwarven metal were just as s.e.xy as Elishka in my eyes.


"Dammit, stop! I am a normal person… Not some freak… OH MY GOs.h.!.+ IS THAT A DWARVEN SPIDER WORKER!"


I realize that at that time, I was really like a girl in an empty mall during a Black Friday and I was experiencing the climax of not knowing what to pick or do among all the amazing stuff around. So let's skip the part where I started playing with the Dwarven Spider Worker that turned hostile until I had to immobilize it to study it later on.


[AN: Dwarven Spider served as repair drones, keeping the ma.s.sive machines in working condition, even long after their Dwemer masters had vanished (which might explain why the machinery in Dwemer ruins still remains functional) a pic https://ibb.co/wgjNHj7 ]


That time, I swore to have my own Dwarven Ruin just like Lord Divayth Fyr… come to think of it, wasn't that the reason why I am taking over Winterhold in the first place!


Anyway, I arrived at a room at the end of the hall I was in and could feel some movements from the inside of it. From what I could see, something was being protected in that place.


I guess I can finally get to work.

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