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Camping For Boys Part 37

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REQUIREMENTS FOR THE SECOND DEGREE.

1. To catch a one-pound fish from Corey Lake.

2. To catch a one-pound fish from any other lake while at camp.

3. To row a boat (pa.s.sing the rowing test).

4. To be able to swim 50 yards.

5. To be able to walk one mile in 11 minutes.

6. To be able to run 100 yards in 14 seconds.

7. To be able to start three consecutive fires with three consecutive matches in the woods, with fuel found in the woods; one of the fires to be built in a damp place. If one fire fails, the entire test must be repeated.

8. To bring in mounted five different b.u.t.terflies.

9. To bring in mounted five different moths.

10. To bring in mounted five different beetles.

11. To collect and press 25 different wild flowers.

12. To jump 6 feet in standing broad jump.

REQUIREMENTS FOR THE THIRD DEGREE.

1. To be able to start a fire with a fire drill, the fuel and material used to be found in the woods.

2. To be able to tell the correct time by the sun at least twice a day.

3. To be able to swim 200 yards.

4. To be able to row a boat one mile in ten minutes.

5. To measure the correct height of a tree without climbing it.

6. To be able to tie and untie eight different standard knots.

7. To catch a two-pound fish.

8. To be able to know and name fifteen different trees in the woods.

9. To be able to perform on a stunt night acceptably.

10. To be able to know and name 25 different birds as seen around the camp.

11. To lead in the Evening Devotions at least twice.

12. To run 100 yards in 13 seconds.

REQUIREMENTS FOR THE FOURTH DEGREE, 1. To catch a three-pound fish.

2. To be able to run 100 yards in 11 seconds.

3. To be able to run 100 yards in 12 seconds.

4. To conduct Evening Devotions.

5. To teach one boy how to swim (test one hundred feet).

6. To influence one boy into the Christian life.

7. To know and to name 25 different trees as found in the woods.

8. To be able to make twelve standard knots in a rope.

9. To conquer one bad habits while at camp.

10. To accomplish at least one definite piece of service as prescribed by the camp.

11. To become a member of the camp council.

12. To be able to jump 16 feet in the running broad Jump.

The tests in Camps Durrell and Becket are based upon Baden-Powell's book, "Scouting for Boys," and have proven very successful. They are as follows:

HONOR EMBLEMS AND A WARDS 285

HONOR PLAN DISCIPLINE.

1. Doing camp duty promptly, efficiently and cheerfully. (5 points) 2. Partic.i.p.ating promptly in preparing tents, baggage and beds for Inspection. (4 points.) 3. Loyalty to captain in all games. (5 points.)

OBSERVATION.

1. Observe the ways of birds, animals and people and jot down a sketch of them in a notebook.

(3 points.) 2. Take a walk and upon return to the camp write upon the following six subjects.

(a) Nature of by-ways of paths.

(b) Different kinds of trees you noticed.

(c) People you met.

(d) Peculiar smells of plants.

(e) Kind of fences you saw.

(f) Sounds you heard. (3 points.) 3. Observe sanitary and hygienic disorder and correct the same.

(5 points.) 4. After the reading aloud of a story write an account of it. (3 points.)

WOODCRAFT.

1. Observe the tracks of birds and animals and distinguish them.

(2 points.) 2. Identify fifteen birds, or fifteen trees, or fifteen flowers, or fifteen minerals. (2 points.) 3. Tie a square knot, a weaver's knot, a slip knot, a flemish coop, a bowline, a half, timber clove, boom hitches, stevedore and wall end knots, blackwall and catspaw turn and hitch hook hitches. (2 points.) 4. Make a "star" fire and cook a meal upon it for the boys of your tent.

(3 points.) 5. Find the south at any time of day by the sun with the aid of a watch.

(1 point.) 6. Estimate the distance across water. (1 point.) 7. Judge the time of day by the sun. (1 point.) 8. Read the signs of the weather by the sun, wind and clouds. (2 points.) 9. Make something useful for the camp. (5 points.)

HEALTH.

1. Promptness, erect carriage and earnestness in setting up drill.

(3 points.) 2. Gain made in physical development during the time in camp. (2 points.) 3. Essay upon the camp-fire talks on "Personal Hygiene." (3 points.) 4. Care of tent, clothing and baggage, in dry and wet weather. (3 points.) 5. Cleanliness of person. (3 points).

6. Proper eating at meals. (5 points.) 7. Win first place in the athletic or aquatic events. (2 points.)

CHIVALRY. (Among the laws of the Knights was this: "Chivalry requireth that youth should be trained to perform the most laborious and humble offices with cheerfulness and grace: and to do good unto others.") 1. Do a good turn to somebody every day. (3 points.) 2. Control tongue and temper. (5 points.) 3. Partic.i.p.ate in some entertainment. (2 points.) 4. Secure the approval of the leaders. (2 points.) 5. Promptness in attending Chapel services. (2 points.)

SAVING LIFE.

1. Be able to swim fifty yards and return without stopping. (1 point.) 2. Pa.s.s the examinations in Life Saving and First Aid Work by written and demonstration work. (5 points.) 3. Row from wharf to a given point and back in a given time. (1 point.)

PATRIOTISM.

1. Respect for the United States flag at raising and colors. (5 points.) 2. Memorize "America" and "Star Spangled Banner," (1 point.) 3. Write an essay explaining the plan of governing your own town and city.

(2 points.) 4. Write in your own words what you think citizens.h.i.+p means. (2 points.) 5. Describe upon paper some historic spot or building near your home and its connection with the making of America. (1 point.)

NOTE.--Each boy must win 90 points out of a possible 100 to secure the honor emblem. Leaders will be appointed to take charge of the different tests, to whom the boys will report when they qualify in the tests and receive their points. The final decision in the giving of the honor emblem is made at a full meeting of the Camp Council.

The honor emblem consists of a white "swastika" [1] cross with garnet felt D for Durrell and B for Becket. Boys who fail to secure the emblem in one season are credited with points which hold good the next season. The Honor Pennant is awarded only to those who render special service to the camp.

[Ill.u.s.tration: Honor Camp Leader]

The camp emblem is a garnet solid triangle with the initial of the camp in white felt upon it. A white bar placed above the triangle represents the attendance, one bar is given for each year. The Senior leader's emblem is a white felt disc with a garnet felt triangle, and the Junior leader's emblem, a garnet felt disc with a white felt triangle.

[Transcriber's Footnote 1: The swastika is an ancient religious symbol, a Greek cross with the ends of the arms bent at right angles. It was adopted by the n.a.z.i party under Adolf Hitler in 1935. This book was written 22 years earlier.]

Campers will find enough suggestions in these outlines to develop systems of their own which will help in the all-round development of the boy.

Camp Kineo Cup

Some camps prefer the awarding of what may be called "proficiency cups."

At Camp Kineo a silver cup is awarded to the boy in each division who is the best all-round fellow, considering manly qualities, loyalty to camp, deportment, behavior under all conditions, skill in athletics, aquatics, tennis, baseball, and all other sports, self-control, temperament, popularity with boys and good standing with councilors. The judges are the Director and Camp Council, whose decision counts for 60 per cent toward the final award, the boys not competing deciding the other 40 per cent toward the final award.

Hall of Fame

At Camp Wildmere there is a "Hall of Fame." Votes are taken for the most respected leader and the most respected boy, the most popular leader and boy; the boy who has done the most for the camp and the boys; the most courteous boy, neatest boy, best-built boy, brightest boy, favorite in games; neatest in tent; best all-round camper; boy who talks least about himself; the one with the best table manners; the quietest boy, most generous boy, handsomest boy, best-natured boy and the camp humorist.

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