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The Night of the Long Knives Part 7

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"That's perfectly fine, go right ahead," he told me. "I feel calm as a kitten now we're going somewheres. That's all that ever matters with me." He chuckled a bit and added, "You got to admit I gave you and Alice something to work with," but then he had the sense to shut up tight.

We weren't so chary of pus.h.i.+ng b.u.t.tons this time, but ten minutes or so convinced us that you couldn't push any of the b.u.t.tons any more, they _were_ all locked down--all locked except for maybe one, which we didn't try at first for a special reason.

We looked for other controls--sticks, levers, pedals, finger-holes and the like. There weren't any. Alice went back and tried the b.u.t.tons on Pop's minor console. They were locked too. Pop looked interested but didn't say a word.

We realized in a general way what had happened, of course. Pus.h.i.+ng the Atla-Hi b.u.t.ton had set us on some kind of irreversible automatic. I couldn't imagine the why of gimmicking a plane's controls like that, unless maybe to keep loose children or prisoners from being able to mess things up while the pilot took a snooze, but there were a lot of whys to this plane that didn't seem to have any standard answers.

The business of taking off on irreversible automatic had happened so neatly that I naturally wondered whether Pop might not know more about navigating this plane than he let on, a whole lot more in fact, and the seemingly idiotic petulance of his pus.h.i.+ng all the b.u.t.tons have been a shrewd cover for pus.h.i.+ng the Atla-Hi b.u.t.ton. But if Pop had been acting he'd been acting beautifully, with a serene disregard for the chances of breaking his own neck. I decided this was a possibility I could think about later and maybe act on then, after Alice and me had worked through the more obvious stuff.

The reason we hadn't tried the one b.u.t.ton yet was that it showed a green nimbus, just like the Atla-Hi b.u.t.ton had had a violet nimbus. Now there was no green on either of the screens except for the tiny green star that I had figured stood for the plane and it didn't make sense to go where we already were. And if it meant some other place, some place not shown on the screens, you bet we weren't going to be too quick about deciding to go there. It might not be on Earth.

Alice expressed it by saying, "My namesake was always a little too quick at responding to those DRINK ME cues."

I suppose she thought she was being cryptic, but I fooled her. "_Alice in Wonderland_?" I asked. She nodded, and gave me a little smile, not at all like one of the EAT ME smiles she'd given me last evening.

It is funny how crazily happy a little touch of the intellectual past like that can make you feel--and how horribly uncomfortable a moment later.

We both started to study the North America screen again and almost at once we realized that it had changed in one small particular. The green star had twinned. Where there had been one point of green light there were now two, very close together like the double star in the handle of the Dipper. We watched it for a while. The distance between the two stars grew perceptibly greater. We watched it for a while longer, considerably longer. It became clear that the position of the more westerly star on the screen was fixed, while the more easterly star was moving east toward Atla-Hi with about the speed of the tip of the minute hand on a wrist watch (two inches an hour, say). The pattern began to make sense.

I figured it this way: the moving star must stand for the plane, the other green dot must stand for where the plane had just been. For some reason the spot on the freeway by the old cracking plant was recognized as a marked locality by the screen. Why I don't know. It reminded me of the old "X Marks the Spot" of newspaper murders, but that would be getting very fancy. Anyway the spot we'd just taken off from was so marked and in that case the b.u.t.ton with the green nimbus ...

"Hold tight, everybody," I said to Alice, grudgingly including Pop in my warning. "I got to try it."

I gripped my seat with my knees and one arm and pushed the green b.u.t.ton. It pushed.

The plane swung around in a level loop, not too tight to disturb the stomach much, and steadied out again.

I couldn't judge how far we'd swung but Alice and me watched the green stars and after about a minute she said, "They're getting closer," and a little while later I said, "Yeah, for sure."

I scanned the board. The green b.u.t.ton--the cracking-plant b.u.t.ton, to call it that--was locked down of course. The Atla-Hi b.u.t.ton was up, glowing violet. All the other b.u.t.tons were still up and _locked_ up--I tried them all again.

It was clear as day used to be. We could either go to Atla-Hi or we could go back where we'd started from. There was no third possibility.

It was a little hard to take. You think of a plane as freedom, as something that will carry you anywhere in the world you choose to go, especially any paradise, and then you find yourself worse limited than if you'd stayed on the ground--at least that was the way it was happening to us.

But Alice and me were realists. We knew it wouldn't help to wail. We were up against another of those "two" problems, the problem of two destinations, and we had to choose ours.

_If we go back_, I thought, _we can trek on somewhere--anywhere--richer by the loot from the plane, especially that Survival Kit. Trek on with some loot we'll mostly never understand and with the knowledge that we are leaving a plane that can fly, that we are shrinking back from an unknown adventure_.

_Also if we go back there's something else we'll have to face, something we'll have to live with for a little while at least that won't be nice to live with after this cozily personal cabin, something that shouldn't bother me at all but, dammit, it does._

Alice made the decision for us and at the same time showed she was thinking about the same thing as me.

"I don't want to have to smell him, Ray," she said. "I am not going back to keep company with that filthy corpse. I'd rather anything than that."

And she pushed the Atla-Hi b.u.t.ton again and as the plane started to swing she looked at me defiantly as if to say I'd reverse the course again over her dead body.

"Don't tense up," I told her. "I want a new shake of the dice myself."

"You know, Alice," Pop said reflectively, "it was the smell of my Alamoser got to me too. I just couldn't bear it. I couldn't get away from it because my fever had me pinned down, so there was nothing left for me to do but go crazy. No Atla-Hi for me, just Bug-land. My mind died, though not my memory. By the time I'd got my strength back I'd started to be a new b.u.g.g.e.r. I didn't know no more about living than a newborn babe, except I knew I couldn't go back--go back to murdering and all that. My new mind knew that much though otherwise it was just a blank. It was all very funny."

"And then I suppose," Alice cut in, her voice corrosive with sarcasm, "you hunted up a wandering preacher, or perhaps a kindly old hermit who lived on hot manna, and he showed you the blue sky!"

"Why no, Alice," Pop said. "I told you I don't go for religion. As it happens, I hunted me up a couple of murderers, guys who were worse cases then myself but who'd wanted to quit because it wasn't getting them nowhere and who'd found, I'd heard, a way of quitting, and the three of us had a long talk together."

"And they told you the great secret of how to live in the Deathlands without killing," Alice continued acidly. "Drop the nonsense, Pop. It can't be done."

"It's hard, I'll grant you," Pop said. "You have to go crazy or something almost as bad--in fact, maybe going crazy is the easiest way.

But it can be done and, in the long run, murder is even harder."

I decided to interrupt this idle chatter. Since we were now definitely headed for Atla-Hi and there was nothing to do until we got there, unless one of us got a brainstorm about the controls, it was time to start on the less obvious stuff I'd tabled in my mind.

"Why are you on this plane, Pop?" I asked sharply. "What do you figure on getting out of Alice and me?--and I don't mean the free meals."

He grinned. His teeth were white and even--plates, of course. "Why, Ray," he said, "I was just giving Alice the reason. I like to talk to murderers, practicing murderers preferred. I need to--_have_ to talk to 'em, to keep myself straight. Otherwise I might start killing again and I'm not up to that any more."

"Oh, so you get your kicks at second hand, you old peeper," Alice put in but, "Quit lying, Pop," I said. "About having quit killing, for one thing. In my books, which happen to be the old books in this case, the accomplice is every bit as guilty as the man with the slicer. You helped us kill the Pilot by giving that funny scream and you know it."

"Who says I did?" Pop countered, rearing up a little. "I never said so.

I just said, 'Forget it.'" He hesitated a moment, studying me. Then he said, "I wasn't the one gave that scream. In fact, I'd have stopped it if I'd been able."

"Who did then?"

Again he studied me as he hesitated. "I'm not telling," he said, settling back.

"Pop!" I said, sharp again. "b.u.g.g.e.rs who pad together tell everything."

"Oh yeah," he agreed, smiling. "I remember saying that to quite a few guys in my day. It's a very restful comradely sentiment. I killed every last one of 'em, too."

"You may have, Pop," I granted, "but we're two to one."

"So you are," he agreed softly, looking the both of us over. I knew what he was thinking--that Alice still had just her pliers on and that in these close quarters his knives were as good as my gun.

"Give me your right hand, Alice," I said. Without taking my eyes off Pop I reached the knife without a handle out of her belt and then I started to unscrew the pliers out of her stump.

"Pop," I said as I did so, "you may have quit killing for all I know. I mean you may have quit killing clean decent Deathland style. But I don't believe one bit of that guff about having to talk to murderers to keep your mind sweet. Furthermore--"

"It's true though," he interrupted. "I got to keep myself reminded of how lousy it feels to be a murderer."

"So?" I said. "Well, here's one person who believes you've got a more practical reason for being on this plane. Pop, what's the bounty Atla-Hi gives you for every Deathlander you bring in? What would it be for two live Deathlanders? And what sort of reward would they pay for a lost plane brought in? Seems to me they might very well make you a citizen for that."

"Yes, even give you your own church," Alice added with a sort of wicked gaiety. I squeezed her stump gently to tell her let me handle it.

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