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The God Of Cells In League Of Legends 9 Neighboring Continents In Chaos.

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IXTAL

ORIENTAL WILD HAZARDS

Scheme:

MAGIC AUTOCRACY

Att.i.tude toward magic:

CONTROL

Technology Level:

UNKNOWN (Alchemical)

General environment:

TROPICAL FOREST

IXTAL

Recognized for her mastery of elemental magic, Ixtal was one of the first independent nations to join the Shurimane empire. In fact, the Ixtalense culture is much older, part of the great western diaspora that gave rise to civilizations like Buhru, the magnificent Helia and the Targon ascetics. In addition, they are likely to have played a significant role in the creation of the first Ascendant.

Ixtal's wizards survived the Void, and later the Darkin, distancing themselves from neighboring kingdoms, using the surrounding wildlife as a s.h.i.+eld. Although much was lost, they pledged to preserve what little was left ...

Now isolated in the jungle for thousands of years, the sophisticated archaeological city of Ixaocan remains virtually free of outside influences. Having witnessed by far the ruin of the Blessing Islands and the Runic Wars soon afterwards, the Ixtalenses see all other Runeterra factions as novices and impostors, and use their powerful magic to keep any intruders at bay.

An unexplored border

WHO IS OUTSIDE THE IXTALENSE BORDERS KNOWS VERY LITTLE ABOUT THE REGION'S HISTORY. Over the years, countless s.h.i.+pments of NOXUS, SENTINA WATERS, and, more recently, the PILTOVER EXPLORERS 'CLUB DIVED FOR MYSTERIOUS TREASURES OR NEW TERRITORIAL CELLS ...

IXAOCAN

Away from prying eyes and eager fingers, IXAOCAN'S ARCHOLOGIES REMAIN HIDDEN AND SECURE BY THE LARGEST TROPICAL FORESTS. CARDINAL ARCHOLOGY, HOST OF THE GOVERNANT CHURCH YUN TAL, ALREADY EXISTED BEFORE EVEN THE OLD SHURIMANES ROSE HIS FIRST SOLAR DISC.

DOMAIN OF THE MATERIAL KINGDOM

ARCOLOGIES ARE CONNECTED BY THE INTERSECTION OF POWER LINES. EACH ONE REPRESENTS A SPECIFIC FORM OR DISCIPLINE OF ELEMENTAL MAGIC. THE LARGEST HOUSES TEN THOUSAND THOUSANDS OF IXTALENSE PROFESSIONALS, WITH A SOCIAL HIERARCHY BASED ON THE TIME DEDICATED TO STUDIES, INCREASING THEIR PROGRESS TO THE SUPREME AREA.

ESOTERIC KNOWLEDGE

The more one moves away from the cardinal archeology, the more specialized and prestigious will be the domains. UPON THE MOUNTAINS, Wizards of this relatively small archeology have combined their knowledge of fire, stone, and magnetism to extract precious metals from the earth, creating sophisticate forms with simple gestures.


ELEMENTAL DRAGONS

CURIOUSLY, THE RUINS ABANDONED AND SPREAD ALL OVER IXTAL SHALL HAVE A SURPRISING NUMBER OF DRAGONS. THESE AMAZING CREATURES DO NOT FIGHT NEXT TO THE DEADLY SINCE THE LAST DAYS OF SHURIMA'S WAR AGAINST THE EMPTY. Now, to a large extent, they seem pleased to be left alone.

In the heart of IXAOCAN the main city of Ixtal the King and Queen were discussing who of their 12 daughters would be the new empress.

when suddenly an overwhelming noise comes from the middle of the ocean!

"BOOM"

A magical energy so destructive it gave goose b.u.mps even far away thousands of miles from the MAGIC cataclysm site.

a.s.sISTANT, DEMI HUMANS, DRAGONS, HUMANS, EXPLORERS OF OTHER NATIONS.

everyone can feel a sinister energy coming from the middle of the ocean.

RARE CREATURES BEGIN TO APPEAR EVERYWHERE.

IN A LITTLE TIME THE WHOLE CONTINENT OF IXTAL ENTERS FULL CHAOS.

..... ..... OTHER CONTINENT! ... ...

SENTINE WATERS

PORT CITY WITHOUT LAW

Scheme:

GANG UNIONS

Att.i.tude toward magic:

EMPLOY
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Technology Level:

MEDIAN

General environment:

TROPICAL ARCHIPELAGO

SENTINE WATERS

Resting in the Blue Flame Islands archipelago, Sentina Waters is a port city like no other; home to coin hunters, dock gangs and smugglers from all over the world. Here fortunes are made and ambitions shattered in the blink of an eye. For those fleeing justice, debt, or persecution, it is a city of new beginnings; no one on the winding streets of Aguas de Sentina cares about your past. Even so, with each new dawn, unprepared travelers can be found floating in the harbor, their empty pockets and cut throats ...

Though incredibly dangerous, Sentina Waters is full of opportunity, free from the shackles of formal government and market regulations. If you have money, almost everything can be bought here, from prohibited hextec items to the favor of local crime leaders.

REWARD TABLE

SENTINE WATER CULTURE

The closest you can get to laws and a government in Sentina Waters is the rewards framework. On it are written the names of the most wanted criminals in Sentina Waters, ranked based on how much they pay for their heads. The King of Thieves, Gangplank, is said to have regularly added a silver serpent to his name, as an open challenge to every city.

A TOMB IN THE WATER

SENTINE WATER CULTURE

In Sentina Waters, the dead are not buried - they are delivered back to the ocean. The port cemeteries consist of numerous buoys below which the bodies of the dead are sunk. The richest are buried in expensive coffins and submerged beneath luxurious floating tombstones, while the poor are commonly tied in droves to old anchors under water-filled barrels.

SNAKE summoners

SENTINE WATER CULTURE

The banks of Sentina Waters are protected by horns that, when touched, disorient the waves through the water to hide the location of Sentina Waters from sea monsters.

NAGACABUROS

GREAT c.o.c.kTAIL OF SENTINE WATERS

An essential part of Buhru culture is Nagacaburos: the G.o.ddess of life, growth and perpetual movement. Also known as the Serpent Mother, the Great Cracken or the Bearded Woman, she is commonly depicted as a huge monstrous head with many spiral tentacles.

DEEP MONSTERS

GREAT c.o.c.kTAIL OF SENTINE WATERS

It is not known whether the sea monsters around Sentina Waters inspired belief in the Serpent Mother or if it was the other way around, but whatever the answer, leviathans have become a constant appearance in the various Sentina Waters cultures.

SENTINE WATER CULTURE

Harpoon Master

Women with great abilities to hunt sea creatures!

These are people who do not fear death for money!

SENTINE WATERS Creature

PIER RATS

Sharp-toothed creatures that can kill a Drunk who is thrown in the gutter.

THE ISLANDS OF SNAKES

SENTINE WATER ENVIRONMENTS

Although much of Valoran knows the archipelago as the Blue Flame Islands, to the native people of Buhru, they have always been the Serpent Islands. Buhru's ancient culture is highly respected, revered, and sometimes imitated in the daily life of Sentina Waters, including its traditional medicine and monster hunting techniques.

CAPTAINS AND CREW

SITTIN WATER PEOPLE

Sentina Waters is home to coin hunters, dock gangs and smugglers from all over the world. For those fleeing justice, debt, or persecution, it is a city of new beginnings; no one on the winding streets of Aguas de Sentina cares about your past.

ARPOADORS

SITTIN WATER PEOPLE

One of the most important functions in a fighter crew is that of the harpoon, which slings and kills the creatures, so whole crews are formed around a veteran who can teach others something or other along the way. Many harpoons are particularly brave sharpshooters or divers… but few survive long enough for their reputation to spread.

The boatman

SITTIN WATER PEOPLE

A common figure in every floating graveyard, these gloomy sailors take the dead to their final resting place.

everything was normal!

Drunk on all sides.

captains preparing to set sail.

Suddenly an extremely macabre noise comes from the water.

everyone thought it was the shadow islands' attack coming to fetch more souls.

The Torment

SHADOW ISLANDS FOG FOG

Sometimes the Black Mist stretches across the seas and the spirits of the dead go along with it. Torment strikes most often in Sentina Waters. Those killed by the spirits during the Torment are cursed and their souls dragged back to the Isles of Shadow as the Black Mist recedes.

But it was something much more sinister and destructive.

Everyone stared at the great sea.

and they could only see a large mushroom of magical energy forming far away from where they were.

but they could feel in their bodies that this was an attack from some simply overwhelming deity.

...

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