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We only lost two s.h.i.+ps this time. How many will we lose if we don't agree? And how much will it cost us to keep up a blockade of the Black Isle?"
Redark shrugged. "I defer to the High Wizard."
Cerryl wanted to sigh. Instead, he smiled. "The Guild needs to pick the battles it can win. By reinforcing our mage advisers with lancers in all the major ports we can collect more in tariff coins. That is a battle we can win, and we are winning."
"The viscount and the prefect will protest."
"Probably," Cerryl admitted. "We now control Lydiar, most of Hydlen, Sligo, and Spidlar. If we do not have to blockade Recluce or our own coasts against Black traders, we can use those s.h.i.+ps to quarantine Ruzor and Worrak. Neither Gallos nor Certis can muster the arms to stand against us now."
Redark wiped his forehead. "You ... you planned this from the beginning."
Cerryl nodded. "I had help from many, but... yes, I did. By controlling the roads and the ports the Guild can unite Candar, at least that part east of the Westhorns.
With the use of the screeing gla.s.ses, the White highways, and mages in the major ports and trading cities we can bring down any ruler who will not pay his tariffs and trade fairly."
"The viscount..."
"I know," admitted the High Wizard. "We will deal with him next, but this agreement will free the s.h.i.+ps and armsmen to do so."
Redark glanced from Cerryl to Kinowin, then back at the parchment before him.
"You have dealt with... other rulers before... to the Guild's advantage. I must defer to that expertise."
"Dealing with Certis will be easier than with Recluce," confirmed Kinowin.
"Thank you, Overmages." Cerryl nodded. "Now... let us see Anya's acolytes."
Redark cleared his throat and glanced at Kinowin once more but did not speak.
"How many of Anya's young followers are actually left?" asked Kinowin.
"Aalkiron was on the second s.h.i.+p that was fired by the Black mage's weapons.
That leaves three-Muerchal, Zurchak, and Giustyl."
"You'll see them all at once?" Redark adjusted his chair.
"Why not? I'd rather we not spend too much time on them." And you might not have to ash them all that way.
"You'll pardon me, High Wizard," said Kinowin, "if I raise some s.h.i.+elds?"
"They will be reasonable, I am certain," offered Redark. "How could they not be ... ah ... given their position?"
"What is their position?" Kinowin's voice was smooth.
"That... they were supportive ... of Anya," admitted Redark.
"So far, they have not done anything against the Guild," Cerryl said. "Because of their closeness to Anya, I asked them to appear before the Council."
Leyladin had moved her chair back and closer to the wall, next to the side table, as though she wanted to be disa.s.sociated from the three Council members.
Cerryl raised his voice and called, "Send in the mages!"
The three young mages entered the chamber and stood abreast facing the table, with the bull-necked Muerchal at Cerryl's left, Zurchak in the middle, and the rail-thin Giustyl edging even farther to the right, as if he wanted to distance himself from the two others.
"The three of you are here because there is some question of your loyalty to Fairhaven and the Guild." Cerryl's voice was mild, almost conversational.
"After facing that black iron fire in the gulf?" Muerchal squared his broad shoulders, but his green eyes fixed on Redark, not on Cerryl.
"I did notice that a number of s.h.i.+ps turned from the Black vessel long before it could have been a threat," Cerryl pointed out.
"Mine did not," said Giustyl quietly. "We brought back the Black's message."
"What did it say?" asked Muerchal, almost belligerently.
Cerryl tilted his head. "It was for the Council-a request for terms beneficial to both the Guild and the Black Isle."
"Beneficial to you, perhaps, Your Mightiness." Muerchal's contempt was not even veiled.
Once again, Cerryl wanted to sigh. Muerchal was not only stubborn but stupid.
"You seem to forget that you stand before the Council, Muerchal." He kept his voice mild.
"The Council? Two dodderers and a schemer?"
Cerryl could sense the chaos rising around Muerchal and raised his own s.h.i.+elds, extending them to protect Leyladin as well.
Whhhsttt! Fire flared around the three Council members and past them toward Leyladin, then subsided.
Redark shuddered, and sweat had beaded on gaunt Kinowin's forehead.
Cerryl glanced at Muerchal as the burly mage began to focus more chaos.
Without so much as raising his hand, the High Wizard concentrated, and a line of golden light seared through Muerchal's s.h.i.+elds. The young mage crumpled onto the floor, but before his body even struck the stone it had begun to s.h.i.+ver into fine white ash, so much chaos had Cerryl directed there.
In the silence, Cerryl studied the sullen Zurchak and the silent Giustyl. "If I were Anya, or Sterol, you would be dead beside Muerchal. I am not either, nor like them."
"So you will chain me in cold iron to soothe your conscience?" asked Zurchak ironically. "Your Mightiness?"
"Darkness, no." Cerryl laughed. "Did you see what happened? Could you have stood against me?"
"No ... no, ser."
"Light, no ..." murmured Giustyl in a voice so low as to be almost inaudible.
"I propose sending you-Zurchak-and a score of lancers to Summerdock. You will watch the traders there; and you will send a report every eight-day. You will tell me what s.h.i.+ps have entered the port, what have left, what cargos were loaded, what were unloaded. You will report on anything you think will harm or benefit Fairhaven and the Guild. Several years from now, if you do well, you may be moved somewhere closer to Fairhaven-Ruzor, Worrak, perhaps Tyrhavven."
Zurchak's face remained impa.s.sive, but the darkness had vanished from his eyes.
"I give second chances," Cerryl said quietly. "I do not give third chances."
"Muerchal would be alive now," added Leyladin from behind the Council, "had he not raised chaos against the High Wizard."
Cerryl looked at the thin-faced Giustyl. "You will go to Biehl and do much the same."
Giustyl nodded.
"I do not expect grat.i.tude. I do expect obedience." Cerryl offered a crooked smile that felt false. "If you attempt to betray the Guild, you will die, and you will never see that death approaching."
Kinowin cleared his throat, loudly. "I would not interrupt the High Wizard in most matters, but you two should know something before you leave. Despite walls and guards, three rulers and a score of well-protected traders who schemed against the Guild have vanished into chaos over the past five years. The High Wizard does not make idle statements." The older overmage smiled. "You should also know that I have never troubled myself to deceive. Nor do I now."
Giustyl swallowed. Zurchak's lips tightened.
"Are you willing to serve the Guild faithfully and well?" Cerryl asked. "And to build its strength throughout Candar?"
"Yes, ser."
"Yes, Your Mightiness."
"You may go." The High Wizard waited for the two younger mages to leave. The door closed.
"Will they obey you?" Redark twisted to face Cerryl.
"Who knows?" Cerryl laughed softly. "They'll be far enough away that almost anything they do will help the Guild. If it doesn't, then we replace them with those who will obey."
Redark frowned.
"What will protect them is the reputation of the Guild. If they betray the Guild and it becomes known ..." Cerryl shrugged. "... one way or another they'll die. Few people trust White mages who stand alone."
"Another ruler?"
"If they leave Candar, fine. If they remain, they die."
"You are more cruel than Sterol, Your Mightiness," observed Re-dark.
"Cruel? I think not. I ask members of the Guild to serve faithfully and well. I accept honest mistakes. I punish treachery. Is that cruelty? Or will you and others think it cruel because I will not allow a mage to attempt to betray the Guild a second time? Because I do not play games with intrigue?" Except you have... You just wish you didn't have to.
"I think... Cerryl," Kinowin said gently, "the n.o.ble Redark has been so accustomed to ... indirection ... that he finds your methods somewhat too refres.h.i.+ngly direct. Perhaps he and I should talk." The older overmage stood. "By your leave?"
Cerryl rose as well. "I will see you both later."
The High Wizard and the healer waited until they were alone.
"Kinowin is going to explain a few things," Leyladin said, her eyes twinkling.
"Like how you won't tolerate scheming and bribery and a few other time-accepted practices."
"There are only a few mages left who know much of that." Thank the light!
"There will be fewer who know such, and more honest mages."
"The Guild will see to that," Cerryl said.
"No, the Guild will not," Leyladin replied, repeating her earlier words. "You will.
We will."
Cerryl knew her words were a promise, a long-delayed affirmation of Myral's visions and Kinowin's hopes, and the challenge that would occupy him for as long as he lived. He glanced toward the healer and the deep green eyes that enfolded him.
As long as we both live. With that thought, Leyladin smiled.
Cerryl felt her thought and smile, though his eyes traversed the winter lands beyond the White Tower, and the spring to come. So long as we both live.
Scanner Note: This book was scanned and proofed over a 7 day period from a First edition hard cover. If a mistake existed in the Hard Cover, I left it in this version. I didn't proof word by word, so I'm sure I left plenty of errors myself. If someone wants to create a version 2.0, fix my mistakes, not Tor's.
Example, At the start of Chapter 23, the owner of the Golden Ram is both Wescort and Westcort. Also, I've seen a lot of missing periods, and some missing quotation marks. Also chapter XVCIII is incorect Roman numerals. No big deal, but interesting in its own way.
Another scan from the scrolls at the White tower, by Pinion.
Mr Modesitt, I am deeply sorry if you feel that this is some sort of theft. I suppose it is, but I believe that it will increase the sale of your books, and I will only scan Recluce books. Which are in my opinion, the best fantasy ever written, with a facinating system of magic. Maybe the series can continue...
L. E. Modesitt, Jr., lives in Cedar City, Utah.
TOR BOOKS BY L. E. MODESITT, JR.
THE SAGA OF RECLUCE.
1 The Magic of Recluce 2 The Towers of the Sunset 3 The Magic Engineer 4 The Order War 5 The Death of Chaos 6 Fall of Angels 7 The Chaos Balance 8 The White Order 9 Colors of Chaos 10 Magi'i of Cyandor 11 Scion of Cyandor THE SPELLSONG CYCLE.
The Soprano Sorceress The Spellsong War Darksong Rising THE ECOLITAN MATTER.
The Ecologic Envoy The Ecolitan Operation The Ecologic Secession The Ecolitan Enigma THE FOREVER HERO.
Dawn for a Distant Earth The Silent Warrior In Endless Twilight Of Tangible Ghosts The Ghost of the Revelator The TimeG.o.d Timediver's Dawn The Hammer of Darkness The Parafaith War Adiamante The Green Progression (with Bruce Scott Levinson) From inner leaf: 0-312-86767-0.
$27.95 ($35.95 CAN).
COLORS OF CHAOS.
"More than a story about the battle between good and evil, the Saga of Recluce is as rich and complex a creation as Tolkien's Middle-Earth.... Up until now, both in flashbacks and flash-forwards, the conflict in this parallel world has seemed to be between 'good' Order and 'evil' Chaos. With the present novel's focus on Cerryl's training in white magic, Modesitt changes this emphasis. In doing so, a brilliant new facet appears."
-BookPage on The White Order _._._._._._._._._._._._._._._._._._._._._._.
The biggest fantasy from L. E. Modesitt, Jr., to date, Colors of Chaos is the story of the White Chaos wizard Cerryl: his education in life and love and his rise to power in the magicians' guild of Fairhaven. This is the direct sequel to The White Order, which told of Cerryl's boyhood and youth, and it takes place at the same time as the events in Modesitt's earlier novel The Magic Engineer. Yet it stands alone, a portrayal of the growth and change of character and of the strengths and weaknesses of an age-old civilization held together by the power of magic.
Cerryl, now a full mage in the White Order, must prove himself indispensable to Jeslek, the High Wizard. Whether through a.s.sa.s.sination, effective governance of occupied territory, or the fearless and clever direction of troops in battle, Cerryl faces many harrowing obstacles, not the least of which is Anya, the plotting seductress who's the real power behind the scenes of the white wizards. With his wits, his integrity, and the support of his love, the Black healer Leyladin, he must survive long enough to claim his rightful spot within the ruling hierarchy of the White Order.
This is a must-read for followers of the Saga of Recluce, offering a unique, sympathetic point of view of the White Chaos wizards-the forces that throughout history have opposed the magicians of Recluce.